![]() Regardless, the duel can be avoided by repeatedly Reflecting, or by jumping and staying afloat for a few seconds with Air Dodge or Glide, after which Roxas will switch tactics. Roxas initiates this sequence by dashing toward Sora, and it will automatically occur if he touches him. If failed, Roxas cleaves downward through Sora, who takes significant damage. If successful, Sora strikes first, sending Roxas into the air and stealing his Keyblades, which then deal additional hits during both regular hits and after a finisher in following combos. This must be selected within the extremely stringent time limit of 0.8 seconds (24 frames on PS2/3, 48 frames on PS4). Once the duel has begun, the command menu will go blank, after which "The End" will appear in a random slot. Roxas may use Duel Attack every now and again, and when caught by it, a cinematic duel between Sora and Roxas begins, which is very similar to the Samurai's Duel Stance Reaction Command. When his retaliation point is met, Roxas may counterattack with Continuous Swing or Keyblade Throw on the ground, or Aerial Spin Swing in the air. Watch for the Continuous Swing attack, as guarding the final dash attack causes Roxas to stagger back and stake his Keyblades in the ground in order to regain his balance, during which Sora has multiple seconds to start attacking. If improperly evaded and assuming the attack is not lethal, the late hitboxes cause very short hitstun, but will push Sora very far back, making it nearly impossible to counterattack.Īfter the initial attack, he will run behind Sora and use either Aerial Spin Swing, Whirlwind Swing, or Continuous Swing. This attack can be fairly easily circumvented by any normal means once you learn the timing guarding, dodging, Reflect, and even jumping. Just as the battle commences, Roxas will immediately use a variation of Whirlwind Swing that covers a large portion of the field, buffering the beginning animation while the cinematic camera is still craning behind Sora, slightly before the player gains control. ![]() The battle will always begin with Sora directly in his attack range. Roxas has two movement speeds: a slow guarded trot with his Keyblades up, and gliding across the battlefield in a trail of light at extremely high speeds, equitable to Larxene's dash. Even if Reflect deals damage to Roxas, it will only deal roughly 1/10th worth of damage to one of Roxas's HP bar. Roxas possess extraordinarily high magic defense, and as such, Sora should not rely on offensive magic other than Reflect in this fight for defensive purposes. ![]()
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